Agilicious - Part 12
Even though developers are encouraged to stay on track and work only on what needs to be done, it's also beneficial to let developers have some fun time. Give them time to work on some ideas they've been tossing around, and you'd be surprised just how innovative they can be.
When I had time to get loose and just work on whatever I wanted, I created a pretty elaborated spreadsheet for testing classes. In our textbook, Extreme Programming was given a couple of chapters, describing the principles and practices of XP. One of those practices was automated testing. I decided to implement automated testing for our classes, and use a spreadsheet to compare class stats to random GM rolls. For each class, 2500 tests could be run just by adjusting a class' stats. No more rolling a die and recording a number! Now that's efficient!
Feature Picture: A peak into the spreadsheet
When I had time to get loose and just work on whatever I wanted, I created a pretty elaborated spreadsheet for testing classes. In our textbook, Extreme Programming was given a couple of chapters, describing the principles and practices of XP. One of those practices was automated testing. I decided to implement automated testing for our classes, and use a spreadsheet to compare class stats to random GM rolls. For each class, 2500 tests could be run just by adjusting a class' stats. No more rolling a die and recording a number! Now that's efficient!
Feature Picture: A peak into the spreadsheet
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